Don Ho is a versatile 3D Generalist with expertise in sub-D modeling, digital sculpting, UV unwrapping, stylized and PBR texturing, lighting, and look development. He has a proven track record of integrating multi-pass 3D renders into Nuke and Blender for final compositing, denoising, and color grading. Don excels in adapting to diverse artistic st...
Read MoreDon Ho is a versatile 3D Generalist with expertise in sub-D modeling, digital sculpting, UV unwrapping, stylized and PBR texturing, lighting, and look development. He has a proven track record of integrating multi-pass 3D renders into Nuke and Blender for final compositing, denoising, and color grading. Don excels in adapting to diverse artistic styles and collaborating within fast-paced production pipelines to meet deadlines. His achievements include leading environment and character design for award-winning projects, optimizing game environments in Unreal Engine 5, and creating film-quality assets. With a strong foundation in the VFX pipeline and technical proficiency across industry-standard software, Don is recognized for his ability to deliver high-fidelity assets and seamless integration into visual effects workflows.
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