Senior 3D Artist and Technical Director with over a decade of experience delivering high-end 3D content for international brands. Skilled in leading creative productions from concept to final render, with a strong focus on procedural workflows, pipeline development, and production optimization using tools like Houdini, Maya, Cinema 4D, and Python-b...
Read MoreSenior 3D Artist and Technical Director with over a decade of experience delivering high-end 3D content for international brands. Skilled in leading creative productions from concept to final render, with a strong focus on procedural workflows, pipeline development, and production optimization using tools like Houdini, Maya, Cinema 4D, and Python-based systems. Experienced educator at Gobelins and founder of Blue Dot Studio, combining artistic direction, technical problem-solving, and team support. Currently expanding expertise in Blender while leveraging extensive knowledge of animation, simulations, rendering, automation, and scalable content production.
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