I’m a development producer and researcher with 8+ years’ experience across broadcasters, studios and independent production companies, with a particular love for finding the people, stories and ideas that have something special about them.
I’m a genuine content nerd and probably consume far too much TV, film and culture...
Read MoreI’m a development producer and researcher with 8+ years’ experience across broadcasters, studios and independent production companies, with a particular love for finding the people, stories and ideas that have something special about them.
I’m a genuine content nerd and probably consume far too much TV, film and culture. I’m drawn to unusual stories, strong characters, distinctive worlds and ideas that make something familiar feel fresh. I’m particularly interested in finding the golden nugget in an idea and helping it survive the journey from an exciting first thought into something people genuinely want to watch.
My career has spanned largely comedy, across both scripted and unscripted development, research, talent discovery, casting, archive and production. I’ve worked at Comedy Central and Blink Industries, spent two years on Sky Studios’ Assistant Commissioner scheme and more recently developed original entertainment formats with talent including Emmanuel Sonubi. My work has included an award-winning short-form format and a development commission with Disney+.
While I’ve worked across scripted development, my real creative interests are entertainment, talent led formats, sport and hybrid ideas that sit somewhere between established genres. I love formats with a strong engine, distinctive talent, a clear audience and enough flexibility to surprise people. I’m particularly interested in ideas that can create a world people want to return to, rather than simply being a good one off premise.I care a lot about authenticity. The best development, for me, isn’t about sanding the interesting edges off an idea or making everything feel the same. It’s about understanding what makes something special, finding the audience for it and building enough belief around it that everyone else can see the potential too. I’m especially interested in distinctive voices, character led worlds, returnable ideas and finding new talent in unexpected places.
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