Carlos Yau is a seasoned Realtime Supervisor, Digital Compositor, and VFX Supervisor with extensive experience in Unreal Engine, pipeline development, and on-set supervision. With a strong background in 3D artistry and visual effects, he has contributed to high-profile productions across various sectors, including commercials, music videos, and fil...
Read MoreCarlos Yau is a seasoned Realtime Supervisor, Digital Compositor, and VFX Supervisor with extensive experience in Unreal Engine, pipeline development, and on-set supervision. With a strong background in 3D artistry and visual effects, he has contributed to high-profile productions across various sectors, including commercials, music videos, and films. Carlos is also an experienced educator, teaching Unreal Engine and virtual production at ESCAC University, where he helps students develop industry-ready skills. His expertise spans tools such as Maya, Nuke, Substance, Zbrush, Cinema 4D, and Houdini, making him a versatile professional in the CGI and VFX industry.
Read Less