Chemical Engineer turned 3D Animator & 3D Layout Artist, with a strong passion for cinema, theatre & comics. I also work as an amateur actor in independent short films, which helps me deepen my understanding of performance and narrative storytelling.
Chemical Engineer turned 3D Animator & 3D Layout Artist, with a strong passion for cinema, theatre & comics. I also work as an amateur actor in independent short films, which helps me deepen my understanding of performance and narrative storytelling.
Since transitioning into 3D Animation in 2022, I have gained experience across gameplay animation, character performance, and 3D layout in production environments. I bring a strong problem-solving mindset, attention to detail, and a collaborative approach to fast-paced production pipelines. I am specially interested in storytelling-driven projects and cinematic animation.
Thanks to my background as an Engineer and my training as a 3D Animator, I bring a unique blend of technical precision and artistic storytelling. I’ve collaborated on Unreal Engine projects with indie studios, producing gameplay and creature Maya animations with strong narrative purpose. I thrive in fast-paced environments and communicate well across teams, although I have no problem working independently when the situation requires it. I have earned a Rookies Award and won a Global Game Jam, I’m eager to bring this mindset and energy to your studio.
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