I have a long experience working as a 3D Generalist/Supervisor in both Film
and TV.
I have just completed a look dev role on a VR project with Sliced Bread
animation using Maya and Arnold
For the last year and a half I have been working as a Matchmove artist at
Framestore London.
I have been Head of 3D for the Altered ...
Read MoreI have a long experience working as a 3D Generalist/Supervisor in both Film
and TV.
I have just completed a look dev role on a VR project with Sliced Bread
animation using Maya and Arnold
For the last year and a half I have been working as a Matchmove artist at
Framestore London.
I have been Head of 3D for the Altered Reality Corp (ARC) with overall
charge of the complete 3D pipeline.
Here is the app we produced play3d.app
My duties have included:
On set supervision
Production and refinement of models created in photogrammetry software
(Reality Capture. AgisoftPhotoscan)
Re-tessellation and Re-UV-ing of models. The re-texturing of models.
Creation of models at different poly counts whilst retaining specific features
and general integrity
Rigging and animation of models
Some Unity experience
Hiring and supervision of skilled freelancers
Planning and monitoring of budgets.
I have also previously worked as the Head of 3D for the Design Studio in
London, where I was responsible for the running of the department. My
duties included: Full oversite of the production pipeline and projects, hiring
and mentoring of freelancers, oversight of budget and purchase of required
equipment
Regards
Marc Twinam-Cauchi
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