My job can be described as a problem solver and a storyteller. Designing, evangelizing and prototyping motion with rich, delightful experiences to a high-fidelity to communicate design thinking to senior leadership, engineering and product partners at every phase of product development across all of Xbox's platforms. At the end of the design cycle,...
Read MoreMy job can be described as a problem solver and a storyteller. Designing, evangelizing and prototyping motion with rich, delightful experiences to a high-fidelity to communicate design thinking to senior leadership, engineering and product partners at every phase of product development across all of Xbox's platforms. At the end of the design cycle, I worked directly with developers on the final polished in-product motion. I have also acted as a 3d and technical artist, visual designer and interaction designer on various projects.Some of the projects I worked on:
-Xbox One Streaming VR App - Oculus Rift
-Xbox Design Lab
-Xbox One Tournaments
-Avatars
-Xbox Game Bar
-Mixer
-Xbox Game Pass
-Xbox One X "Project Scorpio"
-Microsoft PlayFab
-Xbox Series X
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